Sequencing behaviors |
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If you'd like a fake function to return different values on different calls, you can easily do this by doing WHEN_CALLED->Return() combos sequentially:
TEST_F(BehaviorSequencingExamples, ReturnTwiceReturnsValuesByOrder) { ConcreteClass* fakeCOncrete = FAKE<ConcreteClass>();
WHEN_CALLED(fakeConcrete->GetString()).Return("hello"); WHEN_CALLED(fakeConcrete->GetString()).Return("world");
ASSERT_EQ("hello", fakeConcrete->GetString()); ASSERT_EQ("world", fakeConcrete->GetString()); ASSERT_EQ("world", fakeConcrete->GetString()); }
The first call returns the first value. Because of Isolator++ Professional's sticky behavior, the last WHEN_CALLED will continue on until ISOLATOR_CLEANUP is invoked. |
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